Building a wall (it is going to be terrific. Believe me)

One of the side effects of the Cellular Potts Model occurring when lattice is filled with many cells is that some of them will stick to lattice boundaries. This happens usually when your contact energies are positive numbers. When a cell touches lattice boundaries the interface between lattice boundary and cell contributes 0 to the contact energy. Thus, when all contact energies are positive touching cell boundary is energetically favorable and as a result cell will try to lay itself along lattice boundary. To prevent this type of behavior we can create a wall of froze cells around the lattice and ensure that contact energies between cells and the wall are very high. To build wall we first need to declare Wall cell type in the CC3DML e.g.

<Plugin Name="CellType">
   <CellType TypeId="0" TypeName="Medium"/>
   <CellType TypeId="1" TypeName="A"/>
   <CellType TypeId="2" TypeName="B"/>
   <CellType TypeId="3" TypeName="Wall" Freeze=""/>
</Plugin>

Notice that Wall type is declared as Frozen. Frozen cells do not participate in pixel copies but they are taken int account when calculating contact energies.

Next, in the start function we build a wall of frozen cells of type Wall as follows:

def start(self):
    self.build_wall(self.WALL)

If you go to CC3D Python->Simulation menu in Twedit++ you will find shortcut that will paste appropriate code snippet to build wall.